there's been some ups and downs throughout the lifespan of this project, but it's also a good outlet to channel creativity into designing something fun, unique, and also gives me something to do in my pass time. my goals for v4 have been improving the quality of the project, telling a good story, and also come up with some unique design ideas of some gimmicks you don't often see (such as wall-jumping off beat blocks, or the many uses MDA's swinging platforms, which is now a base NPC in beta 5, has) I do, at some point need to update what BDP v4 is showcasing as some of the screenshots shown don't reflect the changes made, in fact, they were taken when their release debuted, and never updated (I'll do that for when Demo 5.0 rolls around)Looking forward to seeing how this turns out! Keep up the good work, and don't give up! It's almost unbelievable honestly, that you're still here after all these years.
(Bit of a tiny little update (not to break from the quote, or to self-bump) The lakitu throwing lakitu's bug in Mushroom Valley Secret 1, (and i want to say there's one in Mushroom Valley 5? will be replaced with just a regular lakitu instead of the spawner NPC(beta 5) as it seems to not cooperate with me when playtesting)
Statistics: Posted by dragonfan96 — Tue Aug 20, 2024 4:35 am