this was a great time! i love how this level makes use of seemingly mundane mario mechanics (like question blocks, p-switches, donut blocks and moving platforms), and uses them in ways that are clever, challenging and fresh. i love the verticality and overall winding level structure. the level makes great use of space. the star coins were easily my favorite part, the challenges they're tied to are satisfying to get right.
as for gripes, my main one is that i feel there could have been more checkpoints. the two "halves" of the level are pretty long, and it was kinda frustrating losing a lot of progress after dying even if it didn't ruin my experience overall. especially since going for the star coins makes the level even longer. my other issue has to do with the fifth star coin. i don't know if the intention is that you have to ride the moving platform in order to enter the pipe, because you can still enter sideways pipes in midair. if this was an oversight then i don't like the idea that if the platform moves off screen, you're forced into dying.
aside from that though this is just some good ass mario. thoroughly enjoyed it
as for gripes, my main one is that i feel there could have been more checkpoints. the two "halves" of the level are pretty long, and it was kinda frustrating losing a lot of progress after dying even if it didn't ruin my experience overall. especially since going for the star coins makes the level even longer. my other issue has to do with the fifth star coin. i don't know if the intention is that you have to ride the moving platform in order to enter the pipe, because you can still enter sideways pipes in midair. if this was an oversight then i don't like the idea that if the platform moves off screen, you're forced into dying.
aside from that though this is just some good ass mario. thoroughly enjoyed it
Statistics: Posted by cold soup — Thu Dec 05, 2024 1:08 pm