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Contests and Events • Re: 2025 Contest Ideas

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Here's what I believe, by the way I hope I'm not burning any bridges by impromptu dropping out of judging I should have communicated better - anyways.
I notice that, almost unconditionally, the longer a contest goes on & the more gimmicky it appears, the less interest it gains. Also, the longer the timespan between contests occurs, the less interest the next one or two contests receive. Any themed contests are welcome honestly. Even if they only spawn a dozen levels at a time those levels are usually supreme in quality.

As for the "backburner" idea I strongly dislike it as I think it doubles down on the problem that existing contests have had and the latest choccy contest has had severely - peoples' scopes are too big for contest levels. Adding more allotted time WILL make it worse, not better. I honestly think we need to make a basic vanilla or chocolate contest that has a 3-4 week submission period so that it is on peoples' minds. That is more than enough time to make a nice quality level and the designer likely will not have the opportunity to explode their levels in scope & length. If the rotating hosts are up for it I think we should do 4 contests a year again like the old days, this community is more than capable I think. Throw a boss contest in there too. Mystery con Q1, Vanilla/ish Q2, Chocolate Q3, Boss Q4? (I add -ish there because I think allowing a handful of npc! configs for vanilla contests is reasonable as it is something you can technically do in the editor.)

A lack of submissions I think signals we probably need to advertise our community and our contests more often as well, I think that plays a huge factor. That's part of a much different topic however.

Statistics: Posted by TLtimelord — Fri Dec 06, 2024 11:03 pm



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