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LunaLua Help • Re: Respawn in Big State

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Something like this?
viewtopic.php?t=23742&start=320#p384173

Code:

SaveData.startedEpisode = SaveData.startedEpisode or falsefunction onStart()    if not SaveData.startedEpisode then        for _,p in ipairs(Player.get()) do            p.powerup = PLAYER_BIG        end                SaveData.startedEpisode = true    endendfunction onExitLevel(exitType)    if exitType == 0 then        -- Is everybody dead?        local allDead = true                for _,p in ipairs(Player.get()) do            if not p:mem(0x13C,FIELD_BOOL) then -- not dead                allDead = false                break            end        end                if allDead then            -- Make everybody big            for _,p in ipairs(Player.get()) do                p.powerup = PLAYER_BIG            end        end    endend

Statistics: Posted by mariobrigade2018 — Tue Feb 18, 2025 1:10 pm



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