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Projects • Re: (Version 1.1 is out!) Reign of Blackfrost Spirali: Frozen Ecstasy DEMO

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Hello everyone!

I'd like to inform you that the long-awaited patch for this episode's demo has been released! The download links above have all been updated to have the patched full version and the patch download, as the initial release has been removed due to its unstableness.

Here's the changelog of everything the patch has changed/updated/added:
Spoiler: show

- Added a tidbit on how to change the characters in the starting sign of 1-1.

- Added mandatory Guidance triggers to various parts of 1-1 to encourage people to learn how to use this mechanic. (Also teach walljumping and groundpounding.)

- Made the third Star Coin of 1-1 much easier to locate.

Tweaked various parts of 1-2:
- Outmaways are set up to no longer catch players off-guard with their thrown projectiles.
- The starting area of the level has been tweaked to be more forgiving.
- The key gate is permanently unlocked if you do it once, to prevent potential softlocks if you happen to exit and re-enter the level afterwards. The key gate is locked again if you complete the level.

- Updated some of Signote's Guidance texts.

- Removed the key pressing text on the boss fight Guidance triggers as well as the later mandatory Guidance triggers, as seen in 1-6 and 1-7, respectively. (People should know how to use the mechanic at this point.)

- The Ice Swoopers in 1-3 have been made brighter after various criticisms.

- The ice chunks now fall slower in 1-3.

1-3's escape section has been GREATLY nerfed:
- The ice chunks now fall much slower to give players more time to react.
- Reduced the amount of Swoopers.
- Added a coin to indicate the hidden Mushroom at the second autoscroll direction change.

- Added light sources to 1-3, 1-5 and 1-6 to make things more visible.

- Added a new alternate track for 1-5. More info is in the main README text file.

- Expanded the section height of 1-6's third area.

- Some hypnotized Toads have been moved for more maneuverability in 1-6.

- Added healthbars to both of the boss fights. Now players can see how much health they have left for easier indication.

- Added Guidance triggers to tell that Spiral Saws and Grrols can be spinjumped on for better explanation. (More help for the non-SMBX people out there!)

- Reduced the spawns of Grrols in a certain section of 1-7's first area.

- Added wind socks to the third and fourth areas of 1-7, as better indicators for wind direction and whether the wind is blowing or not. Thanks to electro_kun for the sprites.

- Rocchione's health has been buffed from 3 to 5 hits due to a lack of difficulty on her part.

- Rocchione's sprites have been updated, thanks to VannyArts.

- The houses in 1-EX have been recolored to fit the houses in 1-2.

- Fixed a crucial bug in 1-EX, breaking the failing condition of the timer that occurs if timer runs out or if the player dies.

- Rewrote the Star Coin line at the end of 1-EX, as they have been replaced with Moneybags from SML2: 6 Golden Coins but I forgot to change it on release.

Statistics: Posted by Suckerman7 GM — Fri Apr 18, 2025 4:53 am



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