Any plans for updating this fellow here?In addition to what was already mentioned above, I haaave noticed that there are quite a couple of bugs with this NPC. I tried to be clever when I wrote it but as it turns out that just meant that the system wasn't suited for many edge cases^^
Might need a rewrite sometime.

Otherwise this should do just fine.
(when yoshi eats the bodyparts the "head" for some reason appears there for a very short amount of time)

BTW: At first I was super confused why there is only the head and the other body parts do not appear ingame (I assumed npc-999 and npc-1000 simply did belong together for whatever reason), but it just looks like you merely forgot to add npc-1000.ini with a npc-1000e.png.
npc-1000.ini
(I have not changed anything but the image path and the name through)
Code:
[npc]name = "Pokey (Bodypart)"group = "Super Mario World"category = "Enemy"image = "npc-1000e.png"algorithm = ""default-effect = 2shell-effect = 4gfx-offset-x = 0gfx-offset-y = 2gfx-width = 32gfx-height = 32physical-width = 30physical-height = 32physics-to-gfx = 1grid = 32grid-offset-x = 0grid-offset-y = 0frame-style = 1frames = 1frame-delay = 128foreground = 0animation-direction = 0animation-bidirectional = 0custom-animation = 0container = 0contents-id = 0have-special = 0score = 2speed = 64moving = 1scenery = 0shared-animation = 0activity = 1immortal = 0can-be-eaten = 1takable = 0grab-side = 0grab-top = 0grab-any = 0default-health = 1collision-blocks = 1gravity = 1hurtplayer = 1hurtnpc = 0kill-slside = 0kill-onjump = 0kill-bynpc = 0kill-fireball = 0kill-iceball = 0kill-hammer = 0kill-tail = 0kill-spin = 0kill-statue = 0kill-with-mounted = 0kill-on-eat = 0cliffturn = 0lava-protection = 1

Statistics: Posted by Just_Thomas — Sun Mar 03, 2024 1:39 pm