Hello people! It's been a while, but after the recent playthrough on this episode, started by halibabica, I decided to patch the episode once again, but this time, we have quite the major changes on it!
As always, download the patch if you already have the previous version downloaded. Otherwise, download the full episode folder.
Here is the changelog for the update:
- Added a version checker for the episode, which will notify anyone who has an older version, whenever the episode gets updated again!
- Added a section for the pause menu, where it displays the music played during the map/level/boss etc. (Also updated the metadata of the music and added fonts for music displaying)
- Made sure the player filters for 1-3's enemy gauntlets appear after the screen finished scrolling.
- Palm Tree Tops has a new music implemented to it.
- Reduced the amount of enemies in 2-2, 2-3 and 2-7.
- Added missing sound effects for some enemies in 2-4; and made the glyph door bgos darker compared to the ones act as doors.
- Added a new secret area for 2-5, accessible from the pipe located near the end of the level's first half.
- Changed the way to access the secret area in 2-7. (It also acts as a way to skip the earlier parts.) And also introduced the falling brick gimmick in a better fashion.
- Fixed the vanilla credits bug by making the game close itself after the credits end. (No longer transitions to the vanilla credits.)
Statistics: Posted by Suckerman7 GM — Tue Apr 30, 2024 7:23 am