About: apple's Changes (.lua)
The reserve box also does drops the item if you get hit while mounted (e.g. on a Yoshi).
Can you fix that or is there a (planned new) option for this?
Unfortunately, this is a little too imprecise.
The reserve box also does drops the item if you get hit while mounted (e.g. on a Yoshi).
Can you fix that or is there a (planned new) option for this?
Code:
*ch.canDropReserve(p) - Checks if the passed player (p) should drop their reserve item.*ch.dropReserveWhenHurt - Set this to false to PREVENT dropping your reserve when hurt.
Statistics: Posted by Just_Thomas — Sat May 25, 2024 6:02 am