Version 1.1 released!
Changelog in the main post
You can use this code (after loading customhealth):
Changelog in the main post
Is it possible to have either this one, or the original be compatible with MDA's Sonic Monitors? Specifically having the bubble shield give infinite air while its active?
You can use this code (after loading customhealth):
Code:
local monitor = require("monitor_ai")function health.onPlayerHurt(event, p) if monitor.getPlayerData(p).currentShield then event.cancelled = true endend
Statistics: Posted by Marioman2007 — Wed Feb 07, 2024 2:22 am