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LunaLua • Re: customHealth.lua [v1.1] - New CHS with less features

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Version 1.1 released!
Changelog in the main post

Is it possible to have either this one, or the original be compatible with MDA's Sonic Monitors? Specifically having the bubble shield give infinite air while its active?

You can use this code (after loading customhealth):

Code:

local monitor = require("monitor_ai")function health.onPlayerHurt(event, p)    if monitor.getPlayerData(p).currentShield then        event.cancelled = true    endend

Statistics: Posted by Marioman2007 — Wed Feb 07, 2024 2:22 am



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