Graphics • Re: Playable tails (Over Peach)
Screenshots?Statistics: Posted by Ibaka — Mon Feb 05, 2024 10:29 am
View ArticleGraphics • Re: [Remake] SMB3 Styled SPM Inspired Tileset
niceStatistics: Posted by Ibaka — Mon Feb 05, 2024 10:30 am
View ArticleGraphics • Re: [Original] Shadow Tileset
SpookyStatistics: Posted by Ibaka — Mon Feb 05, 2024 10:42 am
View ArticleLunaLua • customPowerups.lua - One more powerup framework! [v1]
Wanted to create SMBW powerups but anotherpowerup had some issues with reserveBox which I was unable to fix, so I ended up doing my own powerup system with a bit of code from...
View ArticleGraphics • Re: Aurora (Music Album SMBX 2023)
I don’t think this is the right forum…Statistics: Posted by Ibaka — Mon Feb 05, 2024 11:56 am
View ArticleLunaLua • Re: TripleJump.lua - Triple Jump like a pro!
My numb move collection is making it out with this one!Statistics: Posted by Ibaka — Mon Feb 05, 2024 12:13 pm
View ArticleEpisodes • Re: LUIGI'S QUEST: Trouble in Sarasaland (SMBX2) (1.1.1)
Updated the episode to 1.1.1! Alongside the two hotfixes that were posted, there was a fix to one of the tedious bugs that still remained. (And HOPEFULLY fixed.)Statistics: Posted by Suckerman7 GM —...
View ArticleLunaLua • Re: customPowerups.lua - One more powerup framework! [v1]
This is looking really good. I was in general still playing with the thought of including New Powerups, so wasn't sure of it to do having to do a lot of maintenance on the earlier levels, though...
View ArticleLunaLua • Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust...
Hey there, wanted to ask if you could add this kind of seesaw as well in a future possible update. Super Mario Advance 4 - World-e - A Towering Tour...
View ArticleLunaLua • Re: GroundPound.lua - pound the ground! [v1.3]
Thanks for the update. Do you think it would be possible to add some feature like the higher bouncing from springboard/trampoline when ground pounding, like in the 3d games, and the increasing score...
View ArticleLunaLua • Re: GroundPound.lua - pound the ground! [v1.3.1]
Version 1.3.1 releasedFixed some code oversights and added npc whitelist and blacklist.Thanks for the update. Do you think it would be possible to add some feature like the higher bouncing from...
View ArticleLunaLua • Re: customPowerups.lua - One more powerup framework! [v1.1]
Version 1.1 released!Changelog in the main post.Statistics: Posted by Marioman2007 — Tue Feb 06, 2024 8:42 am
View ArticleGraphics • Re: [SMBX2] Fred's GFX Pack II
coolStatistics: Posted by Ibaka — Tue Feb 06, 2024 11:48 am
View ArticleLunaLua • Re: customHealth.lua [v1.1] - New CHS with less features
Version 1.1 released!Changelog in the main postIs it possible to have either this one, or the original be compatible with MDA's Sonic Monitors? Specifically having the bubble shield give infinite air...
View ArticleProjects • Re: The Invasion 3
Have you upgraded your project already to beta 5? And just out of curiosity, did you actually create some kind of plan for how the elements (NPCs in particular) would be distributed across the levels,...
View ArticleProjects • Re: Mario and the Cowboys from Hell [DEMO 1]
episode has been updated to the second demoStatistics: Posted by bonel_ — Wed Feb 07, 2024 4:43 am
View ArticleLunaLua • Re: Minecart NPC - by scog_
This is super nice of you.Ok, works in beta 5, no error, no crash, not even a warning. Good start.What do like: The used sound effects - not annoying, and they make sense.Also kind of interesting, how...
View ArticleLunaLua • Re: (Version 1.2!) Mal8rk's Teeny Tiny NPC Pack
This looks nice! can we get normal YI coins too please?They were removed from the pack due to some issues with the values. Expect them to come in the next updateStatistics: Posted by Mal8rk — Wed Feb...
View ArticleLunaLua • Re: warpTransition.lua (v1.1.3) - Spruce up your warps!
I created a simple sizable block which modifies the warp transition style for the warp colliding with this warp.https://imgur.com/a/5tKVpHkDownloadplease give credit!Ok, this is really cool and should...
View ArticleHelp and Support • Block-Config: hitid
https://docs.codehaus.moe/#/features/block-configWhen I created a txt file for block-689 und block-690 with "hitid=89" I thought I would turn - once activated - into the SMW used block, but it is...
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